Rethinking Cars If You Make the iPhone

This is fiction. It is what I imagine Apple is exploring.

You create and sell the iPhone, the world’s most successful product. You want to reinvent the automobile. One that will change how people use and think about cars. One that will also change how cars are built.

You have a clean slate. You can deeply integrate the car with iPhone, your wearables, your cloud services, in a way nobody else can. You can even count on the users having an iPhone on them. You question everything that you think needs to be in a car. You remember that there are a thousand No’s for every Yes. You can make bold moves.

You will be doubted. Many will not understand. Doesn’t matter. You are not Tesla, your goal is not to usher in the electric vehicle. That ship has sailed. You are Apple, you will change the game.

You will have three teams, each exploring a different avenue for controlling the car. The first team is tasked with designing a fully autonomous car. This team has the cleanest slate. The second team is tasked with designing a car to be actively controlled by a driver, though the team has the freedom to completely reinvent the way the car is controlled. The third team must design a car that is controlled by a driver that sits facing forward, with a steering wheel and pedals. Everything else in the car’s design, though, is up for grabs.

This post explores the “change how cars are built” part, not the “how people use and think about cars” part, and focuses on the things the third team will be looking at.

Team 3 isn’t designing a driverless car, but obtains and benefits from all the technology and software that the other teams must develop to achieve their goals. All three teams approach the design from Apple’s modus operandi. Fewer mechanical parts means more Foxconn, less weight and more range, more automation, more compactness, better sales margins. Most of all, a greater ability to scale the production of the vehicle to previously unthinkable levels. The Nokias and Blackberrys will be unable to compete.

Here are some of the non-software things your (all-star) team is perfecting:

Wheel module. Same one for all four wheels. We’ll come back to this later. It is just a lovely consequence.

Brake lines. Gone. No tubes with fluids routed everywhere to communicate and actuate the brakes. No hydraulics to install and maintain. No brake pad dust everywhere. No disc brakes to wear out. Instead, develop or license powerful electromagnetic brakes, that can handle emergency braking, drawing upon the all-electric vehicle’s large power reserves.

Keys. Gone. One more contraption we used to carry, now replaced by smartphones and/or watches. No Touch ID on the doors. No Siri outside the car. No emergency key. You will be able to get in and get going when you need to, even if your iPhone is lost.

Door handles. Gone. You signal that you want to open the door by force-touching the window (while the owner/users of the car are standing near it), and the door unlatches (and is smoothly pushed open a bit) so you can pull it open the rest of the way.

Dashboard. Gone. A single touchscreen running carOS will handle everything. Tesla Model 3 has stolen some of your steam here.

Steering column. Gone. Not even drive-by-wire. All electronic, high-framerate. Your team can rely on the electronics to work at all times and in all conditions, thanks to Team 1’s requirements.

Steering wheel. All significant new Apple product designs start with a new or completely rethought input method. The Mac’s mouse. The iPod’s click wheel. The PowerBook’s touchpad. The iPhone’s Touchscreen. The Apple Watch Digital Crown. For Team 3, the Steering wheel has to remain, but how it is used can be reinvented. It will be touch and rotation sensitive. It will have haptic feedback. You’ll feel the road through it, thanks to the car’s software and sensors, better than any mechanical steering wheel ever could. It won’t have its own display. There will be no horn button.

Turn signal levers. Gone. The software will do it for you. It knows everything it needs to, and you’ll also be able to inform it in advance or your intentions, casually, without taking your hand(s) off the redesigned steering wheel.

Mechanical brake pedal. Gone. Completely electronic. Same for the emergency brake. The car’s autopilot systems will handle them most of the time anyway.

Sound system. Gone. No SD card slots, no knobs, buttons, optical drive, nothing. Just speakers. No AUX IN. No satellite radio.

Mirrors. Gone. The car’s software and sensors will inform you of all conditions you need to know about, in a way far more reliable than mirrors that require you to turn your head and take your eyes off the road.

Buttons to adjust the seats. Nope. Also, the car knows your preferences because it knows who you are thanks to your iPhone or Apple Watch.

Buttons to open and close windows. Nope. There’s a tablet in the back, too.

Interior latch to manually open the doors. Nope. No way. A simple physical button attached to redundant electronics to unlatch the door.

Switches to turn on lights. Nope.

4-wheel steering. Yep. With electronics, four-wheel steering is back, and with nothing mechanical in between any of the wheels, there’s more space to make the car more compact and/or have more space within the car’s confines. The wheels also don’t have to turn as much, so the wheel wells can be thinner, too.

Motor on each and every wheel. Yep. Smaller motors, developed or licensed by Apple. All-wheel drive, all the time¹.

Shock absorbers and springs. Gone. Replaced with electronic actuators, for a ride that’s absolutely flat over the bumpiest of roads and around sharp corners.

Back to that wheel module.

With each wheel having identical parts: A motor, electromagnetic brakes, ability to steer, and actuators for a suspension, it can be placed nicely and easily in any position. Front, back, left, right. It can be replaced. It can be upgraded (how un-Apple-like though). It takes care of everything,  so the rest of the car is free to have the most space available.

Bolts to change the tires. Nope. If there is even a spare tire, it will be designed to be changeable in a more convenient way. But then again, if the wheel module is compact enough, there could even be an entire spare wheel module instead of a spare tire. Changeable at pit-stop speeds.

Food for thought.

¹ A less expensive version of the car could have only two wheel modules with motors in them.






Revisited: Larger iPhone @ 264 PPI

Perhaps Apple could call a larger iPhone “Retina” even if it was “only” 264 PPI. The problem with a 264 PPI display is that it seems to be a dead-end resolution. There’s no obvious upgrade path for that display. The iPad mini, introduced at a relatively low 163 PPI,  does have an upgrade path: Apple just has to move it to the standard 326 PPI display resolution.

Yes, Apple can have a 264 PPI product while others are in the 300+ range, because when all is said and done, the only thing that matters is if that 264 PPI display is beautiful enough, on an absolute scale (or relative to iPhone 5) to be able to stay there for a good while.

So, I now believe, Apple will have given the 264 PPI 4.9″ display a trial run on some prototype devices, and if it looked superb despite the lower number PPI, that would be grounds to make the appropriate compromise (lower PPI, but easier for developers) and release at 264 PPI. If it doesn’t look superb, then they’ll go to my previously predicted 326 PPI and force developers to do more work.

[Edit Feb. 22 2014: Competitors are announcing smartphones with 500-600 PPI screens, and while it seems to be overkill, they’re still doing it. Perhaps it is just another form of the “megapixel race” camera manufacturers participate in, but still, we’ll have to see these screens before dismissing them outright as “marketing”.]

My take on the larger iPhone’s resolution

My favorite Apple bloggers (DF, RR, MA) seem to have come to a consensus on what they think a larger iPhone’s screen size and resolution would be. Their money is on 4.94″ @ 264PPI with the same 1136×640 resolution of the iPhone 5.

The argument looks good because this has a lot of similarities with what Apple did with the iPad mini. The iPad mini has the same resolution as an iPad 2, but with 163PPI instead of 132PPI. The touch targets on the iPad mini still work because they are exactly the same size as those of the iPhone’s. It is great because apps run as-is on an iPad mini. Developers have nothing to do.

But the iPad mini’s 163PPI has a clear upgrade path: good old 326 PPI retina. Super obvious.

However, a 4.94″ @ 264 PPI iPhone would be a dead-end. There’s nowhere for it to go but 528 PPI, which is overkill even by skate-to-where-the-puck-will-be standards. Furthermore, a 4.94″ @ 264PPI iPhone with a resolution of 1136 x 640 would not be retina. It also wouldn’t be competitive. That’s 3 important negatives right there.

Consider a 5.0″ iPhone at 1420×800 though. That’s exactly 326PPI. It happens to be 1.25X the iPhone 5’s resolution in each dimension. Same aspect ratio. If bezels get thinner, this size seems to make more sense. Here are the considerations:

– It is retina. It won’t need to get any better.
– It is a competitive resolution.
– It uses the same panels as the iPhone 5.

The downside I read that is being argued, is that apps need to be modified to use this new resolution. Well, guess what, we iPhone devs already have to support 1136×640 in addition to 960×640. That means we’re already trained for arbitrary extra rows of pixels. Having one more of those (with extra rows and columns) isn’t that much worse. It might be a good idea for us devs to take one for the team, to avoid our apps being letterboxed on the larger iPhone.

I’m going to go out on a limb and put my money on a nice-sounding 5.0″ @ 326PPI retina display larger iPhone 🙂

The dock connector shrinks, but stays around for the environment?

“[the dock connector is] a fantastic invention… so fantastic that, even after ten years, Apple has no reason to abandon it. The only thing they need to do to keep the Dock Connector relevant is slim it down by ditching the pins no one needs anymore. And once Apple does that with the iPhone 5, expect the new, slimmer, 19-Pin Apple Dock Connector to last another ten years… until we finally ditch tethering our iDevices to other gadgets once and for all.

This is the conclusion in this pretty detailed article.

Well, I guess (once again), I’m thinking too far ahead. In my mind (and in this post), the time was supposed to be now. I’m going to owe some colleagues some beer. I had bet them that the dock connector was not going to be for data anymore. Just power.

Okay, 7.85″ it is

It has been a while since I published this post about the difference between a 7″ ‘iPad’ and a 7.85″ ‘iPad’.

However, since then, I’ve heard lots of convincing arguments that Apple is working on a device with a 7.85″ screen, which implies it would run iPad applications and would therefore be an “iPad mini” and not an “iPod maxi”.

This post on Daring Fireball was the final nail in the coffin, I’m convinced now. Check it out.

Another good reason is that I remembered that Steve Jobs (and therefore Apple) believes the greater invention is not the iPhone, but the iPad. Along those lines, I’d also subscribe to “iPad mini” vs. “iPod maxi”.

The difference between 7″ and 7.85″ is everything

Here’s why I think there will be a tablet from Apple that’s optimized for reading and has a 7″ retina display that runs iPhone apps unmodified, not a tablet with a 7.85″ display that runs iPad apps unmodified.

Perhaps you’ve read these Steve Jobs quotes before, they go something like this:

The 7-inch form factor is not a good size for tablet applications” and “7-inch tablets should come with sandpaper, so that users can file down their fingers so they can use them.

Note the words in bold.

Every rumor and theory about a smaller iPad I have seen seems to claim it will be 7.85″ with a 1024×768 screen. If that were the case, Steve Jobs would be right on the money with the above quotes. A 7.85″ 1024×768 display would be appropriate if the smaller tablet were designed to run iPad applications, because these applications could run unscaled on the device, at a 1:1 pixel ratio. However, the PPI of that 7.85″ screen would be 163. But the size of the user interface elements on iPad applications are tailored for a 132 PPI screen. If squeezed into 163 PPI, every button and control would become smaller, harder to accurately touch. Hence the need for sandpaper.

The same argument applies if the 7.85″ tablet had a retina display with the same resolution as the new iPad’s 2048×1536. It would have 326 PPI, but the UI elements of retina iPad applications are designed for 264 PPI. Sandpaper required.

But consider if the new tablet had a 7″ screen. What’s so special about 7″? A couple of very interesting things.

A 7″ diagonal screen (7.08″ to be exact) just happens to be the exact size of two by two iPod touch retina displays. That’s a 4″ x 6″ display surface. An iPod touch screen has 326 PPI. The 7″ screen would also have 326 PPI just like iPhones and iPods. This would yield a resolution of 1920 x 1280. This resolution would be able to run current retina iPhone applications pixel perfect using the traditional 4:1 pixel scaling, like retina displays do with non-retina apps.

What’s so special about that? By running iPhone applications on a larger screen, as opposed to running iPad applications on a smaller screen, you don’t need the sandpaper anymore. Heck, if you have fat fingers, you’ll rejoice. Larger touch targets are just easier to hit, but still look amazing, especially text, which will be drawn using the full 1920 x 1280 resolution. Anyone that finds the iPod touch or iPhone screen slightly cramped would love it, and could continue to enjoy amazing apps like iMovie, iPhoto, and other apps designed for iPhone.

So a 7″ tablet wouldn’t be an “iPad mini”, it would actually be more like an “iPod maxi”. But that’s getting ahead of ourselves. A 7″ or 7.85″ tablet still has to have a clear purpose. To be able to do something far better than the smaller devices (iPod touch and iPhone) and far better than larger devices (the iPads).

The answer is: reading, and long “consumption” sessions. Reading is something that is not comfortably done on an iPad, compared to a dedicated e-reader like a Kindle. That’s because it is relatively very heavy (over 600 grams), and too large. The new iPad is even heavier. You can’t hold these up comfortably. They are also rather expensive, starting at $400, compared to a dedicated e-reader. That’s why my friends with iPads that like reading also bought and use a Kindle. Reading is also cumbersome on an iPod and iPhone, because they are just too cramped and tiny. For comfortable reading, you need a device that’s not more than 400 grams (determined by reading reviews of various e-readers), with a long lasting battery, a screen more tailored to reading than other iOS devices, and it has to be more affordable than an iPad.

The Apple “e-reader” I’m about to describe wouldn’t just be a great, inexpensive and sufficiently light reading device with a color retina display, it would also be a full iOS device capable of beautifully running iPhone apps.

An iPod touch costs $200. It is 0.28″ thick (7.2mm). It weighs 105 grams. If you think of a 7″ iOS “reader” device that is essentially 4 iPod touches put together in 2 x 2 formation, this device would end up being about 0.29″ thick (7.5mm), weigh 350g, and beautifully run retina iPhone apps unmodified using a perfect 4:1 pixel ratio. It would be slightly thicker for structural strength and extra battery space. It wouldn’t cost $800 because you don’t need 4 times the electronics.  It would have more battery life than an iPod touch thanks to far more battery space. It would also weigh less than 4 iPod touches because not everything is multiplied by 4. Cost? I’d say $250 because the larger 1920×1280 display would cost slightly more, even if it would be iPod touch quality (inferior to iPhone or iPad display quality) and Apple factories are already perfectly tooled to make 326 PPI iPod-quality displays.

Apple would also optimize the display for “reading”, meaning, applying anti-reflection, more precise dimming and other technologies to it that it normally wouldn’t need or desire for iPods, iPhones or iPads. Yet iPhone apps would still run nicely on it, making it far more multi-purpose than a mere Kindle with e-ink, even if still not as awesome for reading in bright daylight.

E-readers are a nice market segment exploited by Amazon, wide open for Apple to expand into and dominate with iOS.

Why the iPhone 5 will drop the 30-pin iPod connector


The iPod connector is, quite simply, no longer needed. Not only do I think it will disappear with iPhone 5, but if it is replaced with another connector, it will be used solely for power. Not data.

Consider the following new technologies and capabilities that have recently been introduced by Apple. Each of these replaces capabilities previously possible only through the iPod connector:

  • PC-free setup: no longer requires you to plug into a PC/Mac for initial setup.
  • WiFi sync to iTunes: iOS backup, music/videos/app sync when plugged into power.
  • iCloud: Over-the-air iOS updates, backup, restore, app locker.
  • iTunes in the cloud and iTunes Match: – you don’t even need iTunes.exe for music.
  • Stream your home library: The iOS Music app now lets you do this over Wi-Fi (It’s true!)
And a couple more new things that are quite relevant:
  • AirPlay: Lets your devices output audio and video to 3rd party devices. Clock radios, home theater receivers, etc. It is the new way of sending audio to devices, and 3rd parties are already supporting it. The dock connector is used less and less.
  • Bluetooth 4.0: hours of low power communications on iOS devices.

So what’s left to keep the iPod connector? Transfer speed? Nope, if it work’s for WiFi sync and the other above listed features, it’s not key. iOS developers tell me that debugging is done through the connector cable. That’s something. Enough to keep the connector? I wouldn’t bet on it. iPad might keep it for projector use, but, hey, Airplay could help there.

But why would Apple want to get rid of the iPod connector? Why stir up trouble?

  • Design. Without the iPod connector, Apple has more design freedom for the iPhone. Edges can be tapered or thinner, the internals can be rearranged, a larger speaker can be added to the bottom edge, etc.
  • Harder to jailbreak. The connector is used by hackers as a point of entry for jail breaking. With the connector gone, it might be harder to hack the iPhone.
  • It’s ugly. It’s a connector. Things Apple usually likes to get rid of when possible.
  • No cable to include. Less materials to waste. Less cost.
  • Better for the user. The message that you’d want (or need in any way) to use a cable, gone.
  • 3rd party market entropy. New opportunity for 3rd party device makers to exploit.
  • The sooner, the better. iPhone 5 will probably outsell all previous iPhones combined, so it’s an excellent time to “move on”.
So here you have it. With no connector, power still needs to get into the iPhone, so I think we’ll see the MagSafe for iPhone or, less likely I would say, inductive charging.
I think I also need a blog post on why iTunes.exe is on the way out, too.

Bonus thought: I suppose it is too early to suggest that after the iPod connector, the next thing to go will be the stereo headphone jack. Bluetooth headphones must be pretty cheap to make now, and with Bluetooth 4.0, their battery would last pretty long. I would just not enjoy having to charge yet another device… So no, I guess.

Apple Television Q&A

Rumors and speculation about an Apple television set are spiking. Why? Because Steve Jobs himself talked about it to his biographer, knowing full well the book would be released in late 2011. This is no coincidence, it’s planned. It’s planned because it’s a product that’s within a year of being launched.

So, I’ll play along and attempt to provide what I think are the answers to all the key questions, and a few not so obvious ones. I want as complete a picture as I can predict, not just a couple of bits and pieces. It was fun doing this last time when iPad rumors were abundant, but long before the product was revealed.

Remember when Steve revealed the iPad? He introduced it by explaining what a tablet would have to be good at. What does an Apple television set have to be good at? Entertainment and information. In the living room and bedroom. What is the living room? It’s a place where one or more people sit on the couch, and expect to be entertained. It’s a place currently burdened with a pile of remotes, set top boxes, cables, receiver, consoles and their controllers. Apple’s job is to free us from this mess and give us a wonderful user experience.

Q. Will it just be a gorgeous looking AirPlay display, designed to easily display content from your iOS device, but unable to function on its own?

No. Besides being a rather boring product to announce, it wouldn’t make for a great user experience if it relied solely on your iOS device in order to work. Imagine walking into your living room to watch something, but realizing you left the iPhone or iPad somewhere else, or someone else is using it? You couldn’t start your entertainment session. This scenario would be riddled with problems. What if a family member uses the iOS device to receive a call or run an app, but you need to pause a video’s playback and you can’t? Or if the battery was low, which happens with iOS devices, and everything just stops working?  It’s “fumbling for your remote control” reinvented.

Here’s a tasty morsel. When you start a video (such as a YouTube video) using AirPlay, today’s Apple TV will “go native”. It will stop streaming from your iOS device and do the streaming from the internet itself. This lets your iOS device take a breather, reduce network activity,  and eliminate a point of failure. The Apple television will do no less. That implies the Apple television will indeed have the innards to be able function on its own. That tiny $75 iOS-running motherboard in it, though, could run Siri, show notifications, reminders, FaceTime, and so much more, without requiring a separate iOS device. What a lost opportunity it would be if left dormant.

Q. So this thing will leverage iOS, and have an Apple processor in it?

Yes. Even better, it is the first iOS device that’s permanently plugged into the power line, so it will have more ram, and the CPU and GPU will run at higher clock rates. This will let it run the software it needs to at excellent speeds for many years. No planned obsolescence, just a little inevitable obsolescence. It will have a handful of GB of flash-based storage for buffering movies and system use.

Q. Will it run apps? Apps from an App Store?

Built-in apps, yes. Apps you can choose and install from an App Store, no. There will be no grid of icons to touch, or to select from with a remote control. There will be apps it can run, but they are invoked by the system. Like when you tell the system to play a YouTube video, the player app is invoked. Or when you want to know what the weather is like today, an app will display the information, but it is an app installed by Apple and fully integrated with the system. More apps can be added by Apple as needed through a system update.

Q. Will it run games on board?

No. Every year, Apple processors and GPUs for iOS devices double in speed, or sometimes even gets bumped up 7x in speed like with the iPhone 4S. If the Apple television set ran games on board, it would quickly become obsolete.  What’s is the ultimate game console and controller all rolled into one? A handheld iOS device. Fire up a game on your iOS device, touch the AirPlay symbol, the Apple television responds, and you have yourself a dual-screen gaming experience like no console can offer. Have you seen Real Racing HD? It displays a steering wheel on your iOS device, and the 3D racetrack view on your display. While an iOS device may not be as good at some games like traditional controllers included with the Xbox 360 or PS3 or Wii, it does have lots of modern touches, like gyros and accelerometers and a touch screen. As a controller and as a game console, it’s more than enough to satisfy user’s gaming needs. The proof is the massive amount of developers building quality games for iOS. Deeper, console-like games will come, too, with the market to sell them to.

One more thing. I remember at a Microsoft keynote for Windows Phone 7, they demoed their dream of gamers being able to play a game on a console, and then pick up where they left off on their Windows Phone 7. To make this happen, developers would have to write both an Xbox 360 version of their game as well as a Windows Phone 7 version. But when the device, the controller is the console, this just happens naturally. None of this will be going on here.

Next year’s $200, A5-equipped, AirPlay mirroring-capable  iPod touch: it’s the game console for your living room, bathroom, and pants pocket.

Q. Will the Apple television have a built-in cable decoder and PVR?

No. This is the internet-era, baby. You won’t be plugging in cable service into this thing. The internet and iTunes is it’s source.  There are two kinds of Apple television set theories. The kind where it embraces and extends the past, and the kind where it sheds legacy and breaks new ground. If there’s one company that has the guts, the backing, the momentum to do this, it’s Apple. It’s how, as John Gruber would say, Apple rolls.

Q. Wait a minute, you mean I won’t be able to plug in my Blu-Ray player, set-top box, Xbox 360, Wii or PS3 into it?

No. If you’re dead-set on doing that, then this device won’t appeal to you.

Q. What will the primary user interface be? What’s this business of “the simplest user interface you can imagine”?

Your voice. No remotes to find, and unless you want to play video games, no iOS devices to charge and keep handy. Quietly speak what you want, and it will be done, conversationally. Even if the television is playing a loud movie, thanks to modern echo cancellation techniques, you can still speak softly. Converse like this: “Play iPhone 4 vs. HTC Evo from YouTube.” — (answer) “Playing.” — “Skip forward 3 minutes” — “Pause” — “Play Total Recall” — “What football games are playing right now?” — “FaceTime with Mike” — (answer) “Mike Sax or Mike Strobel?” — “Sax” — (answer) “Calling Mike Sax on FaceTime.” — “What is the weather like today?” — “Set an alarm in 30 minutes”.

All the user has to know is which keyword to say to get the system to start listening for commands, because unlike on iPhone 4S, there’s no button to press and hold. “Siri” sounds like a pretty distinct keyword to me. But she’s a “humble personal assistant” – maybe it will be her fun-loving sister.

Q. Will voice be the only way to control the TV? What about accessibility?

A tiny remote, the aluminum Apple TV remote, will be included. It will be the only remote you’ll ever need again, and most people probably won’t ever use it except during setup. The interface for the remote control will be similar to the kind of left-right-up-down one used for today’s Apple TV. No grid of icons, as I said previously. You won’t be using this remote to control games.

Q. Will there be anything special about it’s industrial design?

It will be incredibly thin, the world’s thinnest TV, and won’t come with an ugly box for plugging in all your existing stuff. It will have only one cable, the power cable. It will still be very rigid, because it will use real glass, with a good amount of thickness in it to keep the entire thing solid. It won’t have any buttons, it will be always on, using as little power as your iPhone when not in use. When you walk into an Apple store and see one, you will of course, immediately fall in love. They’ll show you what your current system looks like (the mess) and what Apple offers.  The rest will be history.

Q. I like to watch TV, will buying this thing mean I won’t need to pay for cable TV anymore?

You won’t want to. You’ll just be pay for your internet connection. Apart from YouTube, Netflix, MLB, Vimeo, and other internet sources, you’ll have direct, cheaper access to the TV shows you want, thanks to Apple’s expanded iTunes TV and video store. At first, some of the things you want to watch won’t be there. But a nice salvo of new stuff will be announced with the launch of the Apple television set, lessening the pain of the transition, and over time, like with music in the iTunes store, everything will be available. Once the industry sees it can publish their content (even live content, for newscasts) quickly and easily through iTunes, and that they can make as much, if not more money off of it, than through traditional TV, everything will fall into place. And when it does, even more customers will use it, because it will be cheaper than classic TV, on a monthly basis.

Q. What will this Apple television set be called.

I racked my brains for months trying to name the Apple tablet, and got it wrong. I’m not going through that part again. This time, I’m going with the simplest name (and siding with Daring Fireball): iTV.

Q. So why can only Apple build this and nobody else?

Nobody else has Siri, nobody else has the guts to not include any inputs, nobody else has iOS, nobody else has invested in the machinery for the glass and materials required for this level of beauty, and nobody else has their own 300+ stores with heavy traffic to launch this from and introduce it properly. Have I given enough reasons?

Q. Camera?

Yes, FaceTime HD camera. An LED light will clearly indicate when it is in use.

Q. SD card reader?

No. The new point-and-shoots are iOS devices, and Photo Stream is built in. The loop is closing.

Q. ipod connector? 3D? 3G?  Ethernet port?

No. No. No. Ethernet port, maybe.

Q. Will I be able to browse the web?

Still thinking about this one. I don’t see how you’d do it. I think Siri’s “I found this for you:” will return only results from integrated sources. Not web pages you can surf.

Q. Flash support?

Hahaha, no.

That’s it for now. I’ll post an update if I think I got some things wrong, or forgot to answer questions (or couldn’t yet, such as “How will multi-user work?”, “Will there be face or voice recognition?”, “How do parental controls work?”). I’ll be reading blogs, arguing on twitter, and articles and adjusting my predictions if necessary, up until the day before the big reveal.

Post-iPad Announcement Prediction Score

Quickly reviewing what I got right and wrong 5 months before iPad was announced, in my blog post Piecing Together The Apple Tablet.

Right: 100% multi-touch.

Right: Glass and aluminum.

Wrong: The virtual keyboard will be full size. No, it will be kinda-sorta near full size.

Wrong: 8.25″ x 11″ dimensions. It will be 7.5″ by 9.5″.

Wrong: The bezel will be 0.25″. It is about 1″. In order to hold it properly.

Wrong: Resolution 1600 x 1200. It will be 1024 x 768.

Right: Thickness of an iPhone.

Right: Non-removable battery.

Right: It will run an OS far closer to iPhone OS than to OS X Leopard.

Right: It will use the App Store exclusively.

Right: It won’t be a “full purpose computer.”

Right: The Apple Tablet will be for stuff like surfing the web, email, taking notes, calendar, YouTube, music, games.

Right: The Apple Tablet won’t be very powerful, like a typical laptop.

Right: The Apple Tablet will only have a headphone jack and iPod connector. Nothing else.

Right: No moving parts. No Stylus.

Right: The app for music will be called “iPod”, it won’t be “iTunes” like on Mac OS X.

Right: It still needs a full purpose computer around to sync to.

Right:  The Apple Tablet will be the first non-mobile device for the masses that will be as easy to use as an iPhone.

Right: Apple will equip it with a full complement of completely multi-touch optimized applications.

Wrong: Multi-tasking.

Right: One app on screen at any given time. No Windows. No OS X menu bar.

Right: Built-in Wi-Fi and Bluetooth.

Right: It might have 3G capabilities.

Right: Not a phone.

Right: There’s always a camera in your pocket (the iPhone) for a better experience than lifting the tablet up to take a photo.

Wrong, Wrong, Wrong: It has to support Flash.

Apple Tablet FAQ

Here’s what I think the answers are to all the key questions, and a few not so obvious ones.

Q. Does the Tablet run Mac software?

A. No. It only runs software you get from the App Store. Apps on the App Store that identify themselves as enabled and adapted for running on the Tablet. When you are on the App Store using the Tablet, you will see only apps that support (or also support, if they are already iPhone apps) the Tablet form factor and resolution. You will see the appropriate screenshots for the Tablet.

Q. Will the Tablet also run iPhone Apps that aren’t adapted for the Tablet, maybe by running them in a window or stretching them?

A. No. Like Apple, authors will have to make an effort and do the job right, adapting their app appropriately to the resolution and form factor and additional UI controls available on the Tablet’s OS, which is basically a branch of iPhone OS.

Q. Will the Tablet use windows and menus and Finder and other paradigms from OS X Leopard?

A. No, the Tablet will be basically running iPhone OS but with extra UI elements and input gestures designed specifically for the larger form factor. You will never deal with “files”, the Finder (for PC people, that’s Windows/File Explorer), device manager, Virus detectors, and other things that you don’t have to deal with on an iPhone.

Q. Will I be able to plug in a mouse? External keyboard?

A. Mouse is out of the question, the Tablet’s multi-touch UI is not designed for it, does not factor in a mouse. A bluetooth keyboard is not totally out of the question though.

Q. If the Apple Tablet is just an overgrown iPhone, do you need a PC or a Mac to sync with, back it up, set it up?

A. No. There’s an iPod connector, but it is not used for that.

Q. Then how do I get my music on it?

A. For music purchased from iTunes, it is dead simple. Provide the Tablet with your iTunes Store account name and password, and you now have instant access to all your purchased music without re-downloading it all. Apple already knows and remembers all the song files, TV shows and Movies (and now E-books) you purchased.

Q. You mean the music is always streamed to me when I want to hear it?

A. No, you create playlists, smart playlists and genius mixes through a new interface (not the iTunes app for PC and Mac as before) and then the music is synced to your Tablet from the Internet instead of from your PC or Mac’s iTunes library. Synced music (and Movies etc.) on your Tablet work when disconnected from the Internet, as expected.

Q. What about all the other MP3 and music files I have on my hard drives at home?

A. A new version of iTunes will let you upload your entire home music library to the Internet (Apple’s servers). There it will be safe, backed up, available to you always, from anywhere. Sync back to your iTunes apps (like Home sharing but from your music library on the Internet).

Q. What about my photos? How can I get them onto the Tablet?

A. Any photos placed (or synced from iPhoto or your PC) on MobileMe are safe, backed up, and swiftly accessible to you on your Tablet. The newly released Gallery app on the iPhone demonstrates how fast the experience can be. Of course, the Tablet can sync any photo album locally for albums you often look at or wish to access while disconnected from the Infernet.

Q. What if I lose the Tablet or it breaks or other issue occurs, where is it backed up if I don’t have a PC or Mac to back it up like with the iPhone?

A. Like Microsoft’s Windows Phone, your Tablef’s entire config will be backed up to the Internet.

Q. How would I update the firmware?

A. Online. The Tablet’s BIOS is Internet and WiFi aware and can perform a complete reset, restore or update after you connect it to WiFi.

Q. What about Apps? Without iTunes to manage them, how do I decide which apps I currently want on my Tablet and which I don’t?

A. The same app on the Tablet that lets you manage your music library lets you manage your apps. Since all apps come from the App Store, they are re-downloaded as needed to sync to your Tablet (or restore a Tablet).

Q. How do I get photos from my digital camera into the Tablet without a computer?

A. iPod connector to micro-USB cable. Plug in your camera, and the Tablet’s software will put your photos on MobileMe quickly and easily, where they will be backed up and safe and accessible and syncable to the Tablet.

Q. What about a built-in SD card reader?

A. Maybe. Might not make it in.

Q. What other ports are there on the Tablet?

A. Headphone jack. Charge through iPod connector. Maybe an SD slot. That’s it. No separate mike jack, micro-USB, dedicated video out port — same as iPhone but with possible addition of the SD card reader port to make importing photos and videos from camcorders easier. iPod connector flexible enough to allow video out, mike, etc. as needed.

Q. What will the Tablet be called?

A. If it is a tablet, and not some other form factor, it will be called iPod slate or iPod tablet or iPod something.

Q. Removable battery? Stylus? 3D user interface? Articulating frame keyboard? Voice text input? Built-in projector?

A. No, no, no, no, no, and no.

Q. Price?

A. 32 GB version, $649 +/- $50 USD.

Q. Release date?

A. March to June, probably April.

Q. Built in 3G?

A. Yes.

Q. Powerful?

A. More power than an iPhone 3GS but nowhere near as powerful as a Macbook or other full fledged computers.

Q. Thin?

A. Ridiculously thin. As thin as an iPod touch or thinner. It has the same order of processor as an iPod, but more battery life from the added volume to work with.

Q. Aluminum and glass construction?

A. Yes

Q. Moving parts? Like unfolding flap or slide-out keyboard?

A. No.

Q. Size?

A. 10-11″ screen. High res.

Q. Built-in camera?

A. Tough, tough question. After all, we’ve got cameras on our iPhones and cell phones, and other cameras. If there is one, it will be for iChat, so, front facing! I’d say yes…

Q. What will you be able to do with it?

A. Same kinds of things iPhone apps let you do, but on a larger screen. Meaning practically everything (eventually) except hardcore stuff like software development etc.

Q. Will this Tablet change the world?

A. Exagerations aside, it will be the first non-pocket computer for the masses that will be as easy to use as an iPhone. That says a lot.

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